Arvore
The Tech Artist will bridge creative, programming, and engineering teams by developing and implementing end-to-end UI solutions in Unity, including layout, animation, and integration with gameplay logic. The role involves creating UI materials, shaders, and visual effects, ensuring performance and visual consistency, and collaborating closely with designers and programmers throughout the development cycle.
ARVORE is a global immersive games studio reimagining the future of entertainment through next-generation VR, spatial computing, and gaming, founded in 2017. Best known for the award-winning Pixel Ripped series and titles such as YUKI and The Boys: Trigger Warning, ARVORE develops full-scale VR games and interactive narratives that push the limits of technology and storytelling. With a 90% positive user rating and 25+ awards and nominations, the studio is recognized internationally for its bold narrative innovation and XR-native design.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Arvore.
Arvore didn’t post a salary, so this is our estimate from similar listings.
35% below the average for this role