NBCUniversal
The Technical Animator - Rigging role involves creating and maintaining character and object rigs for video games, including skinning, cloth simulation, and physics setup. The position requires optimizing rigs for performance while collaborating with animation, art, and programming teams to resolve technical challenges. Candidates must have expertise in Unreal Engine, Maya, and MotionBuilder, along with a strong understanding of animation principles and game engine workflows.
Headquarters
New York, New York, United States
Company Size
10001+ employees
Founded
1926
NBCUniversal is a global media and entertainment company that develops, produces and markets a wide range of entertainment, news and informational content for audiences worldwide. A subsidiary of Comcast Corporation, its portfolio spans television networks and news brands, film studios, streaming services (including Peacock), and consumer experiences such as theme parks and licensing. NBCUniversal delivers content and advertising solutions across broadcast, cable, digital and theatrical distribution and is known for its iconic franchises and integrated, cross‑platform reach.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for NBCUniversal.
NBCUniversal didn’t post a salary, so this is our estimate from similar listings.
27% below the average for this role
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