Sidefx
A Technical Artist Intern at SideFX Labs works on developing and improving tools for real-time environments, focusing on workflow streamlining and solving complex technical challenges. The role involves learning and enhancing Houdini skills, collaborating with R&D and other teams, and contributing to the game development community.
SideFX’s Houdini is a 3D procedural software suite for modeling, rigging, animation, VFX, look development, lighting and rendering used across film, TV, advertising and game pipelines. Its node-based, non‑destructive workflow enables artists to build reusable assets and complex procedural systems—powering simulations like particles, fluids, fire/smoke, cloth and crowds at scale. Houdini includes scripting and API support plus pipeline integrations and renderer options to fit studio workflows. Studios and solo artists choose it for its flexibility, powerful simulation toolset, and ability to automate and iterate production tasks.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Sidefx.