Technical Game Designer III, Core Gameplay - Unpublished R&D Product
Riot China (Shanghai) Co., Ltd(4 months ago)
About this role
The Senior Technical Game Designer focused on core gameplay will craft deep, satisfying player combat and expand player verbs while building tooling and engine capabilities to empower other designers. This role partners closely with design and engineering leads to translate creative visions into scalable technical designs, mentors local designers, and reports to the Lead Combat Designer. The position emphasizes delivering high-quality, maintainable gameplay systems and workflows within Unreal Engine to support rapid prototyping and long-term sustainability.
Required Skills
- Combat Design
- Player Combat
- Combat Mechanics
- Inputs Design
- Systems Design
- Tool Development
- Unreal Engine
- Blueprints
- Scripting
- C++
+9 more
About Riot China (Shanghai) Co., Ltd
riotgames.comRiot Games is a global entertainment company that develops and publishes popular competitive games, including League of Legends, VALORANT, Teamfight Tactics, Legends of Runeterra, and Wild Rift. They also create transmedia content (creators of the animated series Arcane) and run major esports ecosystems for League of Legends and VALORANT. Riot focuses on building player-first, live-service experiences across platforms that support competitive play, community engagement, and ongoing content updates.
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