Unity Engineer
Constructor Knowledge(3 months ago)
About this role
Constructor is building an interactive educational platform that uses Unity to deliver real-time scientific and technical exercises. This role focuses on developing VR and WebGL builds integrated with backend systems to manage student progress and data. The position supports performance optimization, QA processes, and collaboration with cross-functional teams (backend, UI/UX, content). Candidates must be located in Istanbul and work a hybrid schedule (3 days in-office, 2 days remote).
Required Skills
- Unity 3D
- C#
- WebGL
- VR
- OOP
- ScriptableObject
- Scene Management
- Lighting
- Prefab Management
- Addressables
+9 more
Qualifications
- English (B2)
About Constructor Knowledge
constructor.orgConstructor Group is a European industrial storage and intralogistics company that designs, manufactures and installs shelving, pallet racking, mezzanine floors and other space-optimizing storage systems for warehouses, retail and industrial sites. They combine modular hardware with planning, engineering and installation services to improve space utilization, workflow efficiency and safety. Constructor serves customers across Europe through a network of local sales, project management and aftermarket support.