Riot Games
The Visual Story Development Artist at Riot Games brings characters and stories to life through visual development and cinematic storytelling, translating narrative beats into compelling storyboards, animatics, and in-game cinematic content. This role focuses on building character performance, worldbuilding, and emotional impact for players while collaborating with cross-functional partners to support the game's creative vision. The position involves driving visual development, shaping cinematic experiences, and leveraging tools like Unreal Engine to advance narrative expression.
Headquarters
Los Angeles, California, United States
Company Size
1001-5000 employees
Founded
2006
Riot Games is a global entertainment company that develops and publishes popular competitive games, including League of Legends, VALORANT, Teamfight Tactics, Legends of Runeterra, and Wild Rift. They also create transmedia content (creators of the animated series Arcane) and run major esports ecosystems for League of Legends and VALORANT. Riot focuses on building player-first, live-service experiences across platforms that support competitive play, community engagement, and ongoing content updates.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Riot Games.
Riot Games didn’t post a salary, so this is our estimate from similar listings.
12% below the average for this role
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