HyperHug
The 3D Artist at HyperHug is responsible for creating high-quality, realistic textures and skin variations for weapons and in-game props within their mobile multiplayer survival shooter, Oxide: Survival Island. This role requires collaboration with design and development teams to produce visually appealing and optimized 3D assets, maintaining consistency across all materials and integrating them smoothly into the game engine. The ideal candidate should have a solid understanding of realistic texturing and experience with tools like Substance Painter, as well as a portfolio showcasing relevant work.
Headquarters
Limassol, Limassol District, Cyprus
Company Size
11-50 employees
Founded
2019
HyperHug is a Cyprus-based video game publisher and developer founded in 2019, with over 100 million players worldwide. The company's flagship title is Oxide: Survival Island, an online multiplayer survival shooter game built around gathering, building, and competitive community gameplay. HyperHug operates with a focused, disciplined approach — dedicating its small team to delivering exceptional gaming experiences through a single-game, excellence-driven philosophy.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for HyperHug.
HyperHug didn’t post a salary, so this is our estimate from similar listings.