Game Designer (Monetisation & LiveOps)
HyperHug
About this role
The LiveOps Game Designer at HyperHug is responsible for managing the monetization and operational strategies for the mobile multiplayer survival shooter, Oxide: Survival Island. This role encompasses the planning and execution of live operations, ensuring smooth feature delivery and the implementation of engaging events while optimizing monetization features and pricing strategies. A strong focus on project management and collaboration with cross-functional teams is essential for driving player engagement and retention, as well as achieving measurable impacts on key performance indicators.
Skills
About HyperHug
hyperhug.ioHyperHug is a mobile games publisher and developer specializing in hypercasual and casual gaming experiences. The company creates engaging mobile games designed for a wide audience and is dedicated to delivering enjoyable experiences across popular platforms. With a strong focus on innovation, HyperHug aims to establish strong partnerships and expand its portfolio in the gaming market. The company is based in Limassol, Cyprus, and actively supports players through dedicated in-game and corporate communication channels.
About HyperHug
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Leadership Team
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
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View leadership team, funding history,
and employee contacts for HyperHug.
Salary
$102k – $135k
per year