Expert Physics/Animation Engineer
Infinity Ward(4 months ago)
About this role
An Expert Physics/Animation Engineer role on the Gameplay Team at Sledgehammer Games’ Melbourne studio focused on advancing the studio’s AAA engine and fidelity for Call of Duty titles. The position centers on either physics or animation specialization and involves collaborating with global teams across multiple studios. The role contributes to long-term engine design and roadmap for high-profile, large-scale FPS projects.
Required Skills
- C++
- Mathematics
- Debugging
- Optimization
- CPU Architecture
- Performance Analysis
- Animation Systems
- Physics Simulation
- Collision Detection
- Ragdoll
+4 more
Qualifications
- Bachelor's degree in Computer Science, Engineering, Physics or Maths related field
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