Worldscape
Worldscape is seeking a Game Physics Engineer to develop and optimize real-time physics systems for immersive digital twins and simulation environments. The role involves designing core physics features, integrating with gameplay and animation systems, and ensuring stability and performance across platforms. This position requires a strong background in C++ programming and a passion for pushing the boundaries of interactive simulation.
Worldscape is an AI-driven development platform that serves as a data fabric, integrating data with AI, real-time simulation, intuitive visualization, and distributed computing to provide a unified operational view. The platform enables organizations to model, simulate, and act on live data at global scale, supporting use cases in logistics, defense, telecommunications, and digital twin infrastructure. Worldscape empowers leaders and developers to make faster, more intelligent decisions through predictive analytics, agentic simulations, and a Common Operating Picture.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
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and employee contacts for Worldscape.
71% above the average for this role