Old Skull Games
Old Skull Games is seeking an experienced Lead Level Designer to guide the vision and production of levels for an upcoming 2D platformer game developed in Unity. This role involves leading the level design team, collaborating with creative and technical leads, and ensuring high-quality, narrative-driven gameplay experiences. The position requires strong leadership skills, proficiency in Unity, and a deep understanding of level design principles.
Headquarters
Villeurbanne, Auvergne-Rhône-Alpes, France
Company Size
51-200 employees
Founded
2012
Old Skull Games is an independent game developer based in Lyon, France, that creates original, creatively driven video game experiences. Self-described as "The unstoppable crew," the studio engages its community across social channels (Facebook, X, Instagram, LinkedIn, YouTube) and promotes its projects online. They operate as a small, growing indie team and are actively hiring new talent to join their studio.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Old Skull Games.
Old Skull Games didn’t post a salary, so this is our estimate from similar listings.