Old Skull Games
The Studio Art Director at Old Skull Games leads the studio's artistic ambition, ensuring visual consistency and high quality across multiple game projects. This role involves defining the overall artistic vision, mentoring Project Art Directors, and collaborating with cross-functional teams to shape the visual identity of current and future productions. The position requires a blend of strategic leadership and hands-on direction to deliver memorable and artistically strong games.
Headquarters
Villeurbanne, Auvergne-Rhône-Alpes, France
Company Size
51-200 employees
Founded
2012
Old Skull Games is an independent game developer based in Lyon, France, that creates original, creatively driven video game experiences. Self-described as "The unstoppable crew," the studio engages its community across social channels (Facebook, X, Instagram, LinkedIn, YouTube) and promotes its projects online. They operate as a small, growing indie team and are actively hiring new talent to join their studio.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
View leadership team, funding history,
and employee contacts for Old Skull Games.
Old Skull Games didn’t post a salary, so this is our estimate from similar listings.