Lead Software Engineer, Platform and Console Systems (Proprietary C++ Engine)
Blackbird Interactive(5 days ago)
About this role
Blackbird Interactive is seeking a Lead Software Engineer to oversee the porting and optimization of a proprietary AAA game engine to current generation consoles, including PS5, Xbox Series X|S, Switch 2, and PC. The role involves leading technical efforts to enhance platform compatibility, performance, and stability across these systems.
Required Skills
- C++
- Multithreading
- Performance Optimization
- Memory Management
- Platform SDKs
- Profiling
- Streaming Systems
- Concurrency
- Game Engine
- Systems Debugging
About Blackbird Interactive
blackbirdinteractive.comBlackbird Interactive is a Vancouver-based game studio founded by industry veterans that develops narrative-driven strategy and simulation games with high technical fidelity. The studio is best known for reviving the Homeworld franchise with Homeworld: Deserts of Kharak and for the physics-driven ship‑salvage simulator Hardspace: Shipbreaker. Blackbird builds both original IP and collaborative projects, emphasizing strong worldbuilding, realistic physics, and player-focused tools. Their work is noted for combining cinematic storytelling with robust engineering and technical innovation.
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