Lead/Principal Systems Designer
Housemarque(13 days ago)
About this role
A Systems Designer at Housemarque will lead the design vision and long-term health of core gameplay and progression systems for the studio's next game. The role balances hands-on design work with leadership, system ownership, and project-wide alignment across multidisciplinary teams. This is a permanent, full-time position based in Helsinki, Finland.
Required Skills
- Systems Design
- Gameplay Systems
- Progression Systems
- System Ownership
- System Architecture
- Data Workflows
- Tooling
- Cross-Discipline
- Leadership
- Mentoring
+3 more
About Housemarque
housemarque.comHousemarque is a Helsinki-based game developer that makes console and PC games. True to a core gamer audience, the studio focuses on stratified, skill-driven gameplay mechanics combined with meticulous audiovisual execution to create euphoric, arcade-inspired experiences. The team is known for polished, fast-paced action titles (for example Resogun and Returnal) and a strong emphasis on technical craft and player mastery. Players and critics praise Housemarque for intense, highly refined game feel and production quality.