Principal Core Engine Developer - Systems (C++)
Roblox(11 days ago)
About this role
Principal Software Engineer on the Engine Replication Team at Roblox focused on ensuring real-time communication of game state so players experience a nearly synchronous world. The role involves working across the game platform to architect and optimize networking systems that coordinate many clients and devices.
Required Skills
- C++
- Game Networking
- Multi-Threading
- Serialization
- Compression
- Client Prediction
- Synchronization Primitives
- Cross-Platform
About Roblox
roblox.comRoblox is a global online platform and virtual universe that lets people imagine, create, share, and play immersive user-generated 3D experiences. The company provides developer tools like Roblox Studio, avatar customization, and an in-platform economy (Robux) that enables creators to monetize games and virtual items. Roblox emphasizes social interaction and cross-platform play, connecting millions of players and creators worldwide. Developers, brands, and communities use Roblox to build interactive experiences, host events, and reach an engaged, predominantly younger audience.
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