Principal Gameplay Designer (9 month contract) - Design - Hybrid/Remote (UK only)
Firesprite
About this role
A Principal Gameplay Designer at Firesprite will shape gameplay for a dark, story-driven narrative adventure with AAA ambitions, focused on immersion, character performance and next-generation technology. The role is based at the Liverpool studio and contributes to the game's creative vision and player experience while engaging with cross-functional teams. The studio prefers candidates onsite 1-3 days per week but will consider UK-based remote applicants.
Skills
About Firesprite
firesprite.comFiresprite is a first‑party PlayStation development studio based in Liverpool, UK. The team of over 200 experienced developers focuses on creating cutting‑edge games and interactive experiences for PlayStation platforms. As a PlayStation Studio, Firesprite collaborates closely with Sony to deliver high‑quality, technically ambitious titles. Their site highlights news, careers, support, and contact channels for players and talent.
Recent company news
Firesprite lays off Horizon director Alex Barnes
May 1, 2024
Studio Spotlight – Firesprite
Dec 7, 2022
Sony-Owned Dev Firesprite Reportedly Suffered From a ‘Toxic Culture’, Fresh Report Claims
Mar 20, 2024
Report: Firesprite devs describe rocky acquisition by PlayStation
Feb 29, 2024
PlayStation-owned studio Firesprite accused of being a toxic company
Mar 2, 2024
About Firesprite
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Leadership Team
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
Unlock Company Insights
View leadership team, funding history,
and employee contacts for Firesprite.
Salary
$162k – $214k
per year