Principal Systems Software Engineer - Game Engine (C++)
Roblox(11 days ago)
About this role
The Principal Software Engineer on the Engine Replication Team at Roblox is a senior technical leader focused on the engine-level systems that enable real-time multiplayer experiences. This role centers on advancing the platform that synchronizes game state across devices and supports the global Roblox developer and player community.
Required Skills
- Game Networking
- C++
- Systems Programming
- Low-Latency Networking
- Client Prediction
- Server Reconciliation
- Data Serialization
- Compression
- Multi-threading
- Synchronization
+1 more
About Roblox
roblox.comRoblox is a global online platform and virtual universe that lets people imagine, create, share, and play immersive user-generated 3D experiences. The company provides developer tools like Roblox Studio, avatar customization, and an in-platform economy (Robux) that enables creators to monetize games and virtual items. Roblox emphasizes social interaction and cross-platform play, connecting millions of players and creators worldwide. Developers, brands, and communities use Roblox to build interactive experiences, host events, and reach an engaged, predominantly younger audience.
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