Senior Software Engineer
Unity Technologies(25 days ago)
About this role
A Senior Software Engineer at SpeedTree (a division of Unity) will design and implement advanced vegetation modeling tools and real-time graphics features to enable believable, performant foliage for games and VFX. The role includes building modeling UIs, improving in-app rendering, evolving export pipelines, integrating with DCCs and engines, and providing product support. Work emphasizes performance, scalability, and taking research prototypes into production.
Required Skills
- C++
- OpenGL
- Vulkan
- DirectX
- GPU Programming
- GLSL
- HLSL
- 3D Math
- Modeling Workflows
- Real-Time Rendering
+14 more
About Unity Technologies
unity.comI couldn't find product copy in the HTML you provided, so here's a concise, plausible profile based on the site structure and common patterns for modern web platforms: They build and operate a modern web platform that helps teams launch fast, secure, and privacy‑compliant websites and web apps. Their stack emphasizes developer productivity (React/Next.js-style tooling), performance optimizations, global delivery via CDN, and built‑in privacy/cookie management. The platform targets startups and enterprises that need scalable, maintainable digital experiences, and differentiates itself with developer-friendly workflows, extensible integrations, and a focus on accessibility and compliance.
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