Software Engineer, Content Access Platform - Publishing Platform
Riot China (Shanghai) Co., Ltd(11 days ago)
About this role
A Software Engineer on Riot’s Content Access Platform team contributes to platform services that support millions of players and Riot’s digital goods and progression ecosystem. The role partners with game studios and cross-functional teams to enable scalable, reliable infrastructure powering in-game experiences across Riot titles. The position reports to the Engineering Manager within the Publishing Platform organization.
Required Skills
- Java
- Kotlin
- Go
- Distributed Systems
- Cloud
- Microservices
- MySQL
- Networking
- AWS
- GCP
+1 more
Qualifications
- Bachelor's in Computer Science or Related
About Riot China (Shanghai) Co., Ltd
riotgames.comRiot Games is a global entertainment company that develops and publishes popular competitive games, including League of Legends, VALORANT, Teamfight Tactics, Legends of Runeterra, and Wild Rift. They also create transmedia content (creators of the animated series Arcane) and run major esports ecosystems for League of Legends and VALORANT. Riot focuses on building player-first, live-service experiences across platforms that support competitive play, community engagement, and ongoing content updates.
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