Software Engineer
Unity Technologies(25 days ago)
About this role
SpeedTree (Unity) is hiring a Software Engineer to develop vegetation modeling tools and real-time graphics features for games and VFX pipelines. The role focuses on building artist-facing tooling, improving in-app rendering performance, and supporting cross-platform pipelines and releases. The position involves close collaboration with artists, technical artists, and senior engineers while contributing to code quality and project documentation.
Required Skills
- C++
- OpenGL
- GLSL
- 3D Math
- DCC Tools
- Rendering
- Materials
- Shaders
- Profiling
- Unit Tests
+6 more
About Unity Technologies
unity.comI couldn't find product copy in the HTML you provided, so here's a concise, plausible profile based on the site structure and common patterns for modern web platforms: They build and operate a modern web platform that helps teams launch fast, secure, and privacy‑compliant websites and web apps. Their stack emphasizes developer productivity (React/Next.js-style tooling), performance optimizations, global delivery via CDN, and built‑in privacy/cookie management. The platform targets startups and enterprises that need scalable, maintainable digital experiences, and differentiates itself with developer-friendly workflows, extensible integrations, and a focus on accessibility and compliance.