Staff Software Engineer, Core Tech - Unpublished R&D Product
Riot China (Shanghai) Co., Ltd(4 months ago)
About this role
A Staff Software Engineer at Riot will join the Core Tech engineering team to help build foundational technology for an unpublished MMORPG. The role focuses on modern game development workflows, pipelines, and AI while collaborating closely with cross-disciplinary teammates. This position reports to the Engineering Manager of Core Tech and contributes to long-lived, distributed server and services work supporting the MMO.
Required Skills
- C
- C++
- Debugging
- Game Networking
- Server Architecture
- Distributed Systems
- Unreal Engine
- Replication
- RPCs
- Latency Mitigation
+10 more
About Riot China (Shanghai) Co., Ltd
riotgames.comRiot Games is a global entertainment company that develops and publishes popular competitive games, including League of Legends, VALORANT, Teamfight Tactics, Legends of Runeterra, and Wild Rift. They also create transmedia content (creators of the animated series Arcane) and run major esports ecosystems for League of Legends and VALORANT. Riot focuses on building player-first, live-service experiences across platforms that support competitive play, community engagement, and ongoing content updates.
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