Systems Software Engineer - Game Engine Network (C++)
Roblox(11 days ago)
About this role
A Principal Network Transport Engineer on the Engine Networking team at Roblox is responsible for enabling near-synchronous multiplayer experiences by ensuring real-time communication of game state across devices. The role focuses on advancing the platform's network transport layer to support scale, performance, and low-latency interaction for millions of users. This position contributes to the core game platform used by Roblox developers worldwide.
Required Skills
- Network Stack
- Game Networking
- C++
- Linux Networking
- Multithreading
- Distributed Systems
- Performance Optimization
- Game Engine
- Low Latency
About Roblox
roblox.comRoblox is a global online platform and virtual universe that lets people imagine, create, share, and play immersive user-generated 3D experiences. The company provides developer tools like Roblox Studio, avatar customization, and an in-platform economy (Robux) that enables creators to monetize games and virtual items. Roblox emphasizes social interaction and cross-platform play, connecting millions of players and creators worldwide. Developers, brands, and communities use Roblox to build interactive experiences, host events, and reach an engaged, predominantly younger audience.
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