Staff Software Engineer, Tools - Unpublished R&D Product
Riot China (Shanghai) Co., Ltd(4 months ago)
About this role
A Staff Software Engineer, Tools at Riot will lead the development of the foundational tools ecosystem for an unpublished R&D game, helping define long-term tooling strategy and developer experience. The role sits on the Tech Foundations team reporting to a Senior Engineering Manager and supports cross-disciplinary stakeholders to enable efficient content creation workflows.
Required Skills
- Tooling Architecture
- Developer Tooling
- Unreal Engine
- C++
- C#
- Mentorship
- Collaboration
- Communication
- Documentation
- Art Integration
+2 more
Qualifications
- B.S. in Computer Science
About Riot China (Shanghai) Co., Ltd
riotgames.comRiot Games is a global entertainment company that develops and publishes popular competitive games, including League of Legends, VALORANT, Teamfight Tactics, Legends of Runeterra, and Wild Rift. They also create transmedia content (creators of the animated series Arcane) and run major esports ecosystems for League of Legends and VALORANT. Riot focuses on building player-first, live-service experiences across platforms that support competitive play, community engagement, and ongoing content updates.
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