Summer Intern Software Engineer, Games
Peak(1 month ago)
About this role
A Software Engineering Intern at Peak joins the engineering team for a 2‑month full-time internship during Summer 2026 to help develop and grow mobile games enjoyed by hundreds of millions of users. The intern collaborates closely with engineers, game artists, and product specialists while applying computer science knowledge to real-world problems. The role emphasizes learning long-term software engineering practices, architecture, and game development concepts in a highly collaborative environment.
Required Skills
- Game Development
- Mobile Games
- Clean Code
- Code Reviews
- Software Architecture
- Object Oriented Programming
- Design Patterns
- Programming Languages
- Unity
- Product Development
+1 more
Qualifications
- Currently Enrolled In Computer Science
- Currently Enrolled In Computer Engineering
About Peak
peak.comPeak (Peak Oyun Yazılım ve Pazarlama A.Ş.), founded in 2010 by Sidar Şahin, is a Turkish mobile games developer and publisher. The company creates and operates popular casual puzzle titles — including hits like Toon Blast and Toy Blast — with a focus on live-ops, data-driven design, and global distribution. Peak emphasizes a player-first mindset and a team culture of autonomous, impact-driven squads that prioritize continuous exploration, progress, and growth.
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