Unreal Engine Artist
42dot(2 months ago)
About this role
An Unreal Engine Artist at 42dot is responsible for producing high-quality real-time graphics for vehicle UX environments, including 3D modeling, retopology, UV mapping, and texturing. The role demands a strong understanding of materials, shaders, and optimization within Unreal Engine, while collaborating with General Artists to maintain visual quality and performance across multiple embedded platforms. Key responsibilities also include implementing lighting, environmental settings, and particle effects to enhance the SDV-based IVI experience. Candidates should have over five years of experience in real-time content creation with Unreal Engine and familiarity with mobile environment optimization.
Required Skills
- Unreal Engine
- 3D Modeling
- Retopology
- UV Mapping
- Texturing
- Lighting
- Material Creation
- FX Production
- Optimization
- Scene Composition
+12 more
Qualifications
- Unreal Engine 기반 실시간 환경 제작 경험 5년 이상
- Blender, 3ds Max 등 3D 제작 툴을 활용한 고밀도 메쉬의 Retopology 및 최적화(LOD/Low-Poly) 제작 경험
- PBR 기반 Texturing, UV Unwrap, Lightmap 구성에 대한 이해도
- Unreal Engine의 라이트 시스템(Lumen, Reflection, Exposure) 및 기본적인 Optimization 지식 보유
- 기본적인 Niagara Particle/FX 제작 가능
- 모바일 환경 콘텐츠 제작 및 최적화 경험
About 42dot
42dot.ai42dot is a leading mobility AI company that focuses on pioneering the future of transportation through software-defined vehicles (SDV). By leveraging advanced software and AI technologies, the company aims to solve critical mobility challenges and provide innovative solutions for autonomous driving and smart transportation. With products like the TAP! mobility platform and capabilities across autonomous electric vehicles, 42dot is at the forefront of transforming urban mobility and creating a fully connected transportation ecosystem.