About this role
A Real-Time Unreal Artist for the Built Environment at Squint/Opera (Journey) creates interactive, live-navigable architectural environments using Unreal Engine to enable stakeholders to explore buildings before construction. The role translates AEC geometry into optimized, real-time worlds that blend digital storytelling and physical experience across Journey’s multidimensional design studio.
Required Skills
- Unreal Engine
- Nanite
- Lumen
- 3ds Max
- Blender
- Houdini
- Maya
- Revit
- Rhino
- SketchUp
+6 more
About Journey
journeys.comJourneys is a specialty footwear and apparel retailer focused on teens and young adults, offering men's, women's and kids' shoes, clothing and accessories. It operates a nationwide network of mall-based stores alongside a full-featured e-commerce site, emphasizing trend-driven, skate and streetwear styles and popular sneaker brands. The company stocks a mix of national labels and exclusive or limited-edition collaborations aimed at youth culture. Journeys supports omnichannel shopping with online orders, in-store services and promotions targeted to fashion-forward shoppers.