Unity Technologies
Unity is hiring a Graphics Engineer to join the Graphics Middle Layer team focused on building and evolving the engine’s rendering foundation. The role centers on shaping GPU-driven rendering, mesh and LOD loading/streaming, texture systems, and related platform technologies while improving overall performance, stability, and testability. You will collaborate with cross-functional teams to influence the future graphics tech stack and ensure high-quality engine features.
Headquarters
San Francisco, California, United States
Company Size
5001-10000 employees
Founded
2003
Unity Technologies develops the Unity real-time 3D platform used to create and operate interactive 2D, 3D, VR, and AR experiences across games, mobile, console, film, automotive, architecture, and other industries.
Headquarters
San Francisco, CA
Company Size
201-500 employees
Founded
2018
Industry
Technology
Glassdoor Rating
4.2 / 5
Sarah Johnson
Chief Executive Officer
Michael Chen
Chief Technology Officer
Emily Williams
VP of Engineering
David Rodriguez
VP of Product
Jessica Thompson
Chief Financial Officer
Andrew Park
VP of Sales
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Unity Technologies didn’t post a salary, so this is our estimate from similar listings.
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