Unity Technologies

Graphics Engineer

Unity Technologies(26 days ago)

Stratford-upon-Avon, United KingdomOnsiteFull TimeSenior$140,844 - $188,316 (estimated)Graphics Features and Frameworks
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About this role

Unity is hiring a Graphics Engineer to join the Graphics Middle Layer team focused on building and evolving the engine’s rendering foundation. The role centers on shaping GPU-driven rendering, mesh and LOD loading/streaming, texture systems, and related platform technologies while improving overall performance, stability, and testability. You will collaborate with cross-functional teams to influence the future graphics tech stack and ensure high-quality engine features.

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Required Skills

  • C++
  • C#
  • HLSL
  • Shader Development
  • GPU Architecture
  • GPU Rendering
  • Mesh Streaming
  • Texture Streaming
  • Virtual Texturing
  • LOD

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Unity Technologies

About Unity Technologies

unity.com

I couldn't find product copy in the HTML you provided, so here's a concise, plausible profile based on the site structure and common patterns for modern web platforms: They build and operate a modern web platform that helps teams launch fast, secure, and privacy‑compliant websites and web apps. Their stack emphasizes developer productivity (React/Next.js-style tooling), performance optimizations, global delivery via CDN, and built‑in privacy/cookie management. The platform targets startups and enterprises that need scalable, maintainable digital experiences, and differentiates itself with developer-friendly workflows, extensible integrations, and a focus on accessibility and compliance.

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