Principal Software Engineer - Network Engineer (Gaming/Engine)
Roblox(11 days ago)
About this role
Principal Software Engineer on the Engine Replication Team focused on enabling near-synchronous, real-time game state communication across Roblox’s platform. The role contributes to the network systems that coordinate clients and servers so players experience smooth, low-latency multiplayer interactions. You will work across devices and the game platform to advance replication and networking infrastructure.
Required Skills
- Game Networking
- C++
- Systems Programming
- Low Latency Networking
- State Synchronization
- Client Prediction
- Server Reconciliation
- Data Serialization
- Data Compression
- Multithreading
+3 more
About Roblox
roblox.comRoblox is a global online platform and virtual universe that lets people imagine, create, share, and play immersive user-generated 3D experiences. The company provides developer tools like Roblox Studio, avatar customization, and an in-platform economy (Robux) that enables creators to monetize games and virtual items. Roblox emphasizes social interaction and cross-platform play, connecting millions of players and creators worldwide. Developers, brands, and communities use Roblox to build interactive experiences, host events, and reach an engaged, predominantly younger audience.
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