Senior/Staff Backend Engineer
thatgamecompany(1 month ago)
About this role
The Senior/Staff Backend Engineer at thatgamecompany is responsible for designing and implementing scalable, high-availability backend microservices for the real-time multiplayer game "Sky: Children of the Light," serving millions of concurrent players. This role requires monitoring system health, responding to failures, and improving code quality through reviews and testing. Proficiency in functional programming languages like Erlang/Elixir and multi-paradigm languages like Go is essential, alongside strong experience in distributed low-latency services and backend system architecture. Additionally, the engineer will collaborate closely with remote teams and ensure robust, flexible features that meet evolving game requirements.
Required Skills
- Backend Microservices
- Low Latency
- System Monitoring
- Code Reviews
- Test Coverage
- Documentation Improvement
- Collaboration
- Flexible Design
- Automated Testing
- Linux Proficiency
+11 more
Qualifications
- 8+ years experience working on the back-end for an MMO or high-volume, distributed, low-latency web services
- Fluency in a functional language such as Erlang/Elixir
- Fluency in a multi-paradigm language such as Go
- Proficiency with Linux
- Proficiency in container-native development
- Proficiency in CI/CD practices
- Proficiency in GitOps
- Experience debugging in network environments
- Experience with relational databases (PostgreSQL)
- Experience with NoSQL databases (MongoDB, Redis)
About thatgamecompany
thatgamecompany.comthatgamecompany is a renowned game studio dedicated to creating timeless interactive experiences that foster human connection across the globe. Known for their critically acclaimed titles such as *Journey*, *Flower*, and *flOw*, the studio aims to push the boundaries of storytelling and artistic expression in gaming. With a commitment to inclusivity and compassion, thatgamecompany strives to engage players of all ages in meaningful and memorable gameplay.
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