Senior Graphics Engineer XR
Unity Technologies(18 days ago)
About this role
A Graphics Engineer on Unity Graphics advances the graphics stack to deliver high-performance, high-quality rendering across devices with a focus on XR hardware. The role contributes to engineering new graphics features, prototyping techniques for future hardware, and optimizing rendering systems to maintain Unity's performance leadership. You will work with a distributed team to shape the developer experience of the Unity runtime used on billions of devices.
Required Skills
- 3D Math
- Rendering Algorithms
- Shader Languages
- HLSL
- GLSL
- DirectX 12
- Vulkan
- Metal
- Rendering Pipelines
- GPU Architecture
+5 more
About Unity Technologies
unity.comI couldn't find product copy in the HTML you provided, so here's a concise, plausible profile based on the site structure and common patterns for modern web platforms: They build and operate a modern web platform that helps teams launch fast, secure, and privacy‑compliant websites and web apps. Their stack emphasizes developer productivity (React/Next.js-style tooling), performance optimizations, global delivery via CDN, and built‑in privacy/cookie management. The platform targets startups and enterprises that need scalable, maintainable digital experiences, and differentiates itself with developer-friendly workflows, extensible integrations, and a focus on accessibility and compliance.
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