Senior Software Engineer, Graphics
Unity Technologies(15 days ago)
About this role
Senior graphics engineer role at Unity focused on building infrastructure to stream and integrate Unity content into other game engines and 3D environments. The position sits at the intersection of engine technology, high-performance networking, distributed systems, and graphics to enable cross-process, in-process, and networked rendering. It contributes to the PolySpatial initiative to maintain visual fidelity and performance when bridging Unity into third-party renderers.
Required Skills
- Unity Rendering
- Shader Languages
- Graphics APIs
- Shader Translation
- Shader Cross-Compilation
- Asset Pipeline
- Asset Streaming
- Mesh Processing
- Texture Streaming
- Profiling
+4 more
About Unity Technologies
unity.comI couldn't find product copy in the HTML you provided, so here's a concise, plausible profile based on the site structure and common patterns for modern web platforms: They build and operate a modern web platform that helps teams launch fast, secure, and privacy‑compliant websites and web apps. Their stack emphasizes developer productivity (React/Next.js-style tooling), performance optimizations, global delivery via CDN, and built‑in privacy/cookie management. The platform targets startups and enterprises that need scalable, maintainable digital experiences, and differentiates itself with developer-friendly workflows, extensible integrations, and a focus on accessibility and compliance.
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